package org.lmind.srd35.combat

trait EnvironmentUnit {

  var _position: (Int, Int) = (0, 0)
  var _environment: CombatEnvironment = null

  def position = _position
  def position_=(v: (Int, Int)) = _position = v

  def environment = _environment
  def environment_=(v: CombatEnvironment) = _environment = v
  
  def canOtherPlace:Boolean
}